Working with logs is a very significant part of software development. Logging means writing messages to a file (or console) describing what is happening in the application. It allows monitoring of complex systems and step by step description of its behavior.
Gamedev is hard. It is even much harder when you decide to do it as a solo developer. It is close to impossible if you also have to provide for your family. How can you stay productive when the world doesn't want you to finish your game?
It can be quite hard to find inspiration to make an interesting small game, especially if you want to keep your scope small and finish it in a reasonable time frame. Here you can find some ideas to boost your creativity.
Field of View algorithm can be used to create multiple game features. It can determine which tiles should be visible to the player, or which tiles should be lit starting from some light source. You could even use the same calculations when animating explosions.
I have an awesome idea for RPG game! It’s gonna have a great trading system and NPCs will have lives of their own, and the grass will grow and the river will procedurally split in half and...